AI Insights · Timothy · April 2022
Top 5 Science Games in the UK Q1 2022
Discover the performance trends of the top 5 science games in the United Kingdom for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top science games in the United Kingdom demonstrated varied performance trends across weekly downloads, revenue, and active users. Below, we delve into the specifics for each application, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw fluctuations in its weekly revenue, starting with around $7.3K in late December and concluding at approximately $4.5K by the end of March. Weekly downloads for the game also exhibited some variability, peaking at 4K downloads in late December and stabilizing around 3.3K towards the end of the quarter. Active users showed a slight decline from 9.4K to 8.2K over the same period.
Cell to Singularity: Evolution, published by Computer Lunch, experienced a notable dip in weekly revenue from $2.6K in late December to just under $1K by the end of March. Downloads remained relatively steady, averaging around 1.5K weekly. Active users hovered around the 12K mark, showing minor fluctuations throughout the quarter.
Jetpack Joyride by Halfbrick Studios displayed a promising trend in weekly downloads, starting at 13K in late December and maintaining an average of 8.8K by the end of March. The game’s weekly revenue saw a gradual increase, reaching up to $938 in early March before settling at around $622. Active users mirrored the download trend, peaking at 82.5K in late December and stabilizing around 63.5K towards the end of the quarter.
Cell Expansion Wars from MOBIRIX had a modest performance with its weekly revenue starting at $840, dipping to a low of $364 in early March, and recovering slightly to $605 by the end of the month. Downloads were generally low, peaking at 753 in late January and ending the quarter with 506. Active users saw a decline from 3.7K in late December to 3.1K by the end of March.
Little Alchemy 2 by Jakub Koziol experienced a substantial increase in weekly downloads, starting at 1.9K in late December and surging to 10.3K by late March. Revenue followed a similar upward trajectory, climbing from $138 to $334 during the same period. Active users also rose significantly, from 4.5K in late December to 17.1K by late March.
These insights illustrate the diverse performance trends among the top science games in the UK for Q1 2022. For more detailed analytics and insights, visit Sensor Tower.